/* Empty */
.gamemode-linear-0 {
    background: linear-gradient(to left, #9c9b9a, #444342);
}
.gamemode-radial-0 {
    background: radial-gradient(circle, #9c9b9a, #444342);
}
.gamemode-background-0 {
    background: linear-gradient(#9c9b9a, #444342);
}

/* Boarding */
.gamemode-linear-1 {
    background: linear-gradient(to left, #8ab923, #096933);
}
.gamemode-radial-1 {
    background: radial-gradient(circle, #8ab923, #096933);
}
.gamemode-background-1 {
    background: linear-gradient(#8ab923, #096933);
}

/* Landing */
.gamemode-linear-3 {
    background: linear-gradient(to left, #e0481c, #e0481c);
}
.gamemode-radial-3 {
    background: radial-gradient(circle, #e0481c, #e0481c);
}
.gamemode-background-3 {
    background: linear-gradient(#e0481c, #e0481c);
}

/* BattleRace */
.gamemode-linear-2, .gamemode-linear-43 {
    background: linear-gradient(to left, #ffe616, #f2622a);
}
.gamemode-radial-2, .gamemode-radial-43 {
    background: radial-gradient(circle, #ffe616, #f2622a);
}
.gamemode-background-2, .gamemode-background-43 {
    background: linear-gradient(#ffe616, #f2622a);
}

/* MapEditor */
.gamemode-linear-39 {
    background: linear-gradient(to left, #FFDA00, #EA591B);
}
.gamemode-radial-39 {
    background: radial-gradient(circle, #FFDA00, #EA591B);
}
.gamemode-background-39 {
    background: linear-gradient(#FFDA00, #EA591B);
}

/* Halloween */
.gamemode-linear-25 {
    background: linear-gradient(to left, #41b278, #333959);
}
.gamemode-radial-25 {
    background: radial-gradient(circle, #41b278, #333959);
}
.gamemode-background-25 {
    background: linear-gradient(#41b278, #333959);
}

/* Christmas */
.gamemode-linear-35 {
    background: linear-gradient(to left, #1cb5d0, #0f4d7c);
}
.gamemode-radial-35 {
    background: radial-gradient(circle, #0f4d7c, #1cb5d0);
}
.gamemode-background-35 {
    background: linear-gradient(#1cb5d0, #0f4d7c);
}

/* BattleColor */
.gamemode-linear-4,
.gamemode-linear-42 {
    background: linear-gradient(to left, #dc86b5, #a9489b);
}

.gamemode-radial-4,
.gamemode-radial-42 {
    background: radial-gradient(circle, #dc86b5, #a9489b);
}

.gamemode-background-4,
.gamemode-background-42 {
    background: linear-gradient(#dc86b5, #a9489b);
}

/* Old BattleFoot */
.gamemode-linear-5 {
    background: linear-gradient(to left, #bbcc31, #0ba14b);
}
.gamemode-radial-5 {
    background: radial-gradient(circle, #bbcc31, #0ba14b);
}
.gamemode-background-5 {
    background: linear-gradient(#bbcc31, #0ba14b);
}

/* Old BattleSnake */
.gamemode-linear-7 {
    background: linear-gradient(to left, #92d5f4, #0095cd);
}
.gamemode-radial-7 {
    background: radial-gradient(circle, #92d5f4, #0095cd);
}
.gamemode-background-7 {
    background: linear-gradient(#92d5f4, #0095cd);
}

/* BattleDrift */
.gamemode-linear-8 {
    background: linear-gradient(to left, #f27721, #cf1e24);
}
.gamemode-radial-8 {
    background: radial-gradient(circle, #f27721, #cf1e24);
}
.gamemode-background-8 {
    background: linear-gradient(#f27721, #cf1e24);
}

/* BattleVirus */
.gamemode-linear-9 {
    background: linear-gradient(to left, #e5e50d, #00a17f);
}
.gamemode-radial-9 {
    background: radial-gradient(circle, #e5e50d, #00a17f);
}
.gamemode-background-9 {
    background: linear-gradient(#e5e50d, #00a17f);
}

/* BattleFoot */
.gamemode-linear-10 {
    background: linear-gradient(to left, #69C8F3, #0078AE);
}
.gamemode-radial-10 {
    background: radial-gradient(circle, #69C8F3, #0078AE);
}
.gamemode-background-10 {
    background: linear-gradient(#69C8F3, #0078AE);
}

/* BattlePool */
.gamemode-linear-19 {
    background: linear-gradient(to left, #a0beba, #d6ebeb);
}
.gamemode-radial-19 {
    background: radial-gradient(circle, #a0beba, #d6ebeb);
}
.gamemode-background-19 {
    background: linear-gradient(#a0beba, #d6ebeb);
}

/* Survey */
.gamemode-linear-30 {
    background: linear-gradient(to left, #ffe616, #f2622a);
}
.gamemode-radial-30 {
    background: radial-gradient(circle, #ffe616, #f2622a);
}
.gamemode-background-30 {
    background: linear-gradient(#ffe616, #f2622a);
}

/* BattleSnake */
.gamemode-linear-38 {
    background: linear-gradient(to left, #ffe876, #9c4b11);
}
.gamemode-radial-38 {
    background: radial-gradient(circle, #ffe876, #9c4b11);
}
.gamemode-background-38 {
    background: linear-gradient(#ffe876, #9c4b11);
}
